⦁ 2D Concept Artist specializing in creating characters, environment backgrounds, propses with
skills in photobashing;
⦁ Ability to follow up with specified tasks and work with various styles;
⦁ Implementation of task by hand as well as by using photos (Matte painting);
⦁ Deep understanding & knowledge of anatomy and perspective;
⦁ Creating concept of game stylistic from beginning to final;
⦁ Competence of working in the team. Experience leadership of Art Department (2d artists - 3d modellers), interaction with the programmers;
⦁ Ability to follow different stylistics;
⦁ Speed painting of characters/locations (masses, line-art).
Languages: Russian, Ukrainian (native speaker); English (upper- intermediate)
Developing characters, environments and props for VR and casual games . Basically generating game style from beginning to final product in collaboration with art director and game designers, 3d artists,programmers and animators.
Developing characters, environments and props for AR and casual games for different customers in different stylistics . Work and collaboration with game designer, 3d artists, programmers and animators.
Developing characters, environments and props for casual games for different customers in different stylistics and game types.